Today's Visits : 1235
This Week Visits : 10438
This Month Visits : 92045
This Year Visits : 518871
Total Visits : 1543336
Best Day : 11401 Date : 16.05.2012
Dolphin is an emulator of Nintendo GameCube. The program also has preliminary support for Wii and the basic Trifuerza emulation (this is awaiting a confirmation, and it still does not execute games). Compatibility of Nintendo GameCube is acceptable, ISH - many games of work, many games do not work. The main games of Nintendo like Zelda, Mario Sunshine and Pikmin are without sound. The compatibility of Wii is not as good as the compatibility of Nintendo GameCube, but several games are completely jugables, and a pile of games is showing intros and more. Requirements: · OS: Windows XP/Vista · Fast CPU with SSE2 (of double nucleus it is an extra) · Video: Modern GPU, support pixel to shader 2,0 required What has again in this version: [to read complete list of changes] · SSBB (PAL) works! · Tatsunoko versus Capcom runs! · I saw Force/trilinear filtrate (re) qualified (plugin OpenGL) · Now it can see and extract of all the partitions in a disc of Wii in the viewfinder of system of files · Corrections Many of the functions of Wii HLE · Fixed Alpha destiny (plugin OpenGL) · System of registry of renewing has been applied · Fixed edges black sight around some transparent textures · Added the capacity to show the regions it copies EFB (plugin OpenGL) · Added the capacity to suppress PanicAlerts · Changed different (to a better sound) DTK ADPCM (streaming audio) decoder · IL to construct obeys to " to optimize cuantizadores ajuste" (decontamination that fixes " personages enorme" question in SSBB) · More adjustments can be established by the game through the GameConfig · EFB to the ram of the establishment Scaled now correctly