RAINE 0.50.4.............
An emulator reviewed is here! Raine is an emulator, it emulates some games of arcade M68000 and M68020 and mainly concentrates in the games of Taito and Jaleco hardware. Everything began like an experiment with romset the Rainbow Islands, object of the dumping by Aracorn/Romlist. Raine can emulate many games now pleasant, including the new additions of the Cave and other companies. Of sound one has improved thanks to the work of Hiromitsu Shioya. More recently. Several new programmers have adhered Raine equipment, adding the conductors and improvements of decisions. Emulation of the CPU and Chips of sound has much of time of codification, reason why, like the majority of the present emulators, Raine it uses the emulation motors already is available when it is possible. What has again in this version: • The problem of regional configuration has been fixed (only Linux), Now bevels are not affected more by the premises when YUV is used superpositions and bevels, the size of the bevel considers when choosing the size of the game screen (the bevel was cut previously). • Now, it returns to correctly draw the bevel in the game window when there is to return to draw (before you had to return to the Raine menu and to return to the game to force the bevel that becomes to draw). • One has fixed 24bpp bit maps (instead of 32) for bevels, and 8bpp bit maps used for some masks (it allows to bevels style pacman to work now correctly) • The MMX have been fixed causing problems when trying to load a bevel with a game emudx using mixture alpha. · Bevels fixed horizontal (never they worked, but since I have only found the one of Superman, that she is horizontal, is probable that it happened unnoticed). · To avoid an accident when a load game annuls the function (like when trying to load the MSH). • Load of the leaf fixes bad soldier (this is used a bevel to determine the extreme aspect ratio of this game of double screen). • The Autofire is returning in an improved form: once they have allowed Autofire for an entrance, " Autofire" controls; he will be available in the menu, that allows him to choose a different key for Autofire (that it can be useful for the games that have a load way - I have the idea of the version of PS2 of Gunbird). • To add to support joysticks' hat in Windows: This would have to allow that pads that does not work in Windows that is clear now (the hats are what usually we call the cross in gamepad - is assigned like a virtual wood in joystick now). It considers that is specific of Windows, Linux already the maps of the hats to woods virtual concerning conductor, which means that the support is not required hat in Linux. · Handling of the Fix mouse in bshark, opwolf, spacegun and syvalion • It has been fixed changing Allocation of the bellboys of the mouse in the graphical interface (consumptions), that was the cycling and to assign the mistaken button… · Devices controls support: now you can choose the device that wishes to use like an analogical device from the graphical interface, in the section of entrances, and to even calibrate it (useful for some devices like the pedals of the great wheel of direction tourism). This device is used of automatic form if it has been formed in chasehq, the front night, the continental circus and the space of arms (noninterrupting more false for chasehq) Requirements: · Processor Pentium II with MMX (Minimum 300Mhz for Taito F3 of sound) · 64Mb of ram (128 MB for the games of Dig) · Win9x/Win2k/WinXP/MSDOS/Linux • A sound card. · Graphical card (or better VESA2 has supported recommended for two)
Download
http://download.softpedia.ro/dl/c4018ee5672bca9a0ab5ec8b7aee9497/4b742f40/200002915/games/
OR :
http://www.rainemu.com/html/archive/rainew-0.50.4.zip